Luntik & HuntOrHide
Luntik Luntik
Hey! I was sketching a trap that uses a giant disco ball to distract the digital deer—think rainbow lights, bubblegum bait, and a whole circus vibe. What do you think? Could we blend it with your super‑precise napkin maps?
HuntOrHide HuntOrHide
That circus vibe is wild, but the disco ball’s lights and noise will give the deer a full sensory overload and probably cause a whole crowd of walking loot drops to converge on you. If you really want to use it, sketch a silent perimeter on the napkin map first, then place the ball as a secondary decoy so you can stay out of the spotlight. Just remember to catalog every shadow and footstep before you unleash the sparkle.
Luntik Luntik
Got it, I’ll draw the silent perimeter first—little line markers on the napkin, like invisible walls that only the deer can see. Then I’ll pop the disco ball in the middle as a sparkly trick. I’ll scribble all the shadows and tiny footsteps in bright colors so it’s a comic book adventure, not just a trap. Ready to roll the sparkle when you say go!
HuntOrHide HuntOrHide
Alright, the silent perimeter is a good start, but keep the lines sharp and avoid any smudges that could create false shadows. The disco ball will blow a whole noise wave, so add a secondary silent trigger behind it just in case the deer gets too distracted. Log every footprint in bright color before you let the sparkle go, so you know exactly where the chaos starts. Once you’ve checked that, we can go silent on the jump.