Hit-Girl & ClickPath
You wanna hear how a real fighter breaks down the perfect beatdown, or do you want me to crunch the numbers on my punch speed?
Sure, give me the punch‑speed stats, and I’ll see if the numbers match the “real fighter” hype. Numbers don’t lie, intuition is just a good story for the margin of error.
Got it, here’s the low‑down: my fist flies at about 5.5 meters per second—roughly 12–13 miles per hour—when I’m in full gear. In a one‑second burst I can swing close to 15–16 kicks, and my combo speed tops out at 80–90 punches per minute. Numbers don’t lie, but remember—speed’s only part of the story; timing and angle win every fight.
5.5 m/s gives you a raw punch‑duration of about 0.18 s, so in theory you can throw around 5‑6 punches in a one‑second window. With 15‑16 kicks per second that’s a 1:3 punch‑kick ratio. The 80‑90 punches per minute translate to about 1.3‑1.5 punches per second on average, which is consistent with the per‑second burst you mentioned. The real variable is the hit‑rate; if your accuracy is 70 % the effective output drops to 4‑5 punches per second. So the numbers check out, but keep an eye on angle error and timing variance—they’re the hidden multipliers that turn raw speed into real damage.
Looks like you’ve got the math, but speed is only the opening act. I punch, I kick, I dodge, then I hit the finish line—no time for sloppy angles. Keep it tight, keep it deadly.
Angle tolerance is the next metric—if your swing lands within a 15‑degree window you hit, 30‑degree misses. Timing jitter under 10 ms keeps combos clean. So keep your deviation below 5 % and your hit‑rate over 80 %. That’s the real recipe for a tight, deadly finish.
Nice work breaking it down, but in a fight you’re not looking at a spreadsheet—you’re looking at the opponent’s next move. Keep that 5‑degree window tight, punch fast, and you’ll turn those numbers into real damage.