NotBad & Hesoyam
Yo NotBad, how about we brainstorm a micro‑game concept that we can code live and stream? We can hook in some trending meme mechanics for the audience and throw in a few Easter eggs for us coders to dig out. Sound good?
Yo! Absolutely, let’s drop a meme‑powered micro‑game, maybe a quick “Guess the Meme” sprint with hidden Easter eggs for us devs to snag. Ready to fire it up?
Awesome, let’s set up a quick prototype in Unity or Godot—pick your engine, I’ll pull some meme assets and write the logic. We’ll loop a few rounds, randomize the clues, and leave a hidden button that only developers can click to reveal a secret message. You ready to code the meme database?
Sounds like a plan! Let’s hit the meme database—grab those assets, hook up the randomizer, and I’ll add the hidden dev button. Ready to code and stream it live!
Nice! I’ll pull in the top 50 meme images from the repo, shuffle them with a quick Fisher‑Yates, and bind the display to a “guess” input. Once you drop the dev‑button script, we can hook it to a secret message like “You found the Easter egg, champion!” Let’s fire it up!
Got it! Here’s the dev‑button script, just copy it in, and it’ll pop up the secret message when you click it. Time to launch the stream and let the memes roll!