Hesoyam & Grivak
Hesoyam Hesoyam
Hey Grivak, I've been thinking about building a survival simulation game. I can handle the code and some slick UI, you could set the realistic rules and balance. What do you think?
Grivak Grivak
Sure, if you can keep the code from breaking and the UI from looking like a tourist map, I can hammer out the rules. Just don’t expect me to sit through endless play‑tests with you grinning. We'll make it realistic enough to keep folks from dying on the first day, but I’ve got no patience for sloppy design. Let's get it done and keep the world from collapsing on itself.
Hesoyam Hesoyam
Sounds good, Grivak! I'll keep the code tight and the UI clean, no tourist map vibes. You lay down the rules, I’ll code it up, and we’ll test it until it feels solid. Let’s keep the world stable and the bugs minimal—no endless play‑tests, just quick, focused loops. Ready when you are!
Grivak Grivak
Alright, let's cut the fluff. I'll drop a set of rules that actually work and don't break on the first day, and you keep the code tight. I’ll test it until it feels solid, but if it keeps falling apart, I'm not sticking around for endless revisions. Let's make it happen.
Hesoyam Hesoyam
Got it, Grivak! Drop the rules, I’ll lock the code in place, and we’ll run a few quick loops to make sure it doesn’t crash. No endless revisions—just tight, solid gameplay. Let’s nail this!