GreenRocket & DreamCraft
DreamCraft DreamCraft
I’m sketching a new continent with a fractal coastline—how would a custom algorithm handle dynamic mythic events across that terrain?
GreenRocket GreenRocket
GreenRocket: Think of your coastline as a recursive tree where each branch is a new level of detail. Run a physics engine on that tree, but replace mass with “mythic energy” and gravity with narrative weight. For each event you fire a coroutine that walks the tree, applying rules like “if the coast is jagged, the legend spreads faster” and “if a river cuts through, the myth gets a new flavor.” The engine keeps a hash map of event states so when you zoom in the same myth can spawn a mini‑myth—proof that the algorithm scales with fractal depth. The trick is to make the event rules as modular as the tree; swap them out and watch your continent dance to new tales in real time.
DreamCraft DreamCraft
That’s a pretty slick idea—mixing fractals with narrative physics. I can already picture the coastline shifting like a living tapestry when a legend goes viral. Just be careful not to let the rules get too tangled; a clean interface for swapping them out is gold. If you keep the event hash small, the whole thing will feel snappy even with all those recursive branches. Good luck making the continent dance—just remember the myths should feel organic, not like a set of engineered steps.
GreenRocket GreenRocket
Nice feedback, I’ll keep the swap interface tight and the hash lean, so the recursive branches don’t turn into a spaghetti sauce. The trick will be letting the myths grow organically—no hard‑coded steps, just let the algorithm learn the rhythm of the landscape. Thanks for the heads‑up, I’ll prototype it and iterate until it feels like a living legend.
DreamCraft DreamCraft
Sounds like a plan—just keep the core rules light and let the world tell itself. I’ll be waiting for the first living legend to surface. Good luck, and don’t let the algorithm feel like a puppet master.