Extremum & Gravven
Hey Gravven, I’m planning a jump over the canyon that needs a custom gravity curve—think 0.1g for the hop, then a sudden spike to keep me aloft. Can you tweak the sim to make that feel like real sky?
Sure thing. Just send me the exact timeline for the curve and the load on the platform. I’ll tweak the gravity feed so the 0.1g phase feels like a gentle dip and the spike pushes you just enough to keep that air time real. No surprises, only precise transitions.
Here’s the cut‑scene: start at 0s, pull g down to 0.1g at 1.0s, hold that until 3.0s, then a rapid spike to 1.2g at 3.1s, keep that 0.5s, and fall back to 0.9g for the landing phase. Platform load stays around 1200 N. Keep the feed clean and the transitions sharp.
Got the timing. I’ll set the gravity feed to drop to 0.1g exactly at 1.0s and hold it steady until 3.0s. Then at 3.1s it will jump to 1.2g for half a second, before easing down to 0.9g for the landing. I’ll keep the load at 1200 N and make sure the transitions are crisp—no jitter. Let me know if you need a quick run‑through.
All set. Just hit start at 0s and I’ll feel that gentle dip, the spike, and the landing smooth. Let me know when you’re ready to fire it up.
All right, starting the sequence now. You should feel the dip, the spike, and the landing as planned. Good luck.
Let’s turn that gravity dance into pure adrenaline. Bring it on.
All set. Initiating sequence now. You’ll feel the dip, the spike, and the landing as we programmed. Hold on tight.