Glare & Voidrunner
Voidrunner Voidrunner
Noticed a new corridor layout that optimizes traversal symmetry; could use your chess-style evaluation.
Glare Glare
Sounds like a clean pawn structure – the symmetry gives you multiple lines of attack. Treat each corridor as a file and look for a fork of two critical exits, just like a king and rook against a queen. If the center stays open, you can swing a quick flank move to create a discovered attack. Keep the back‑row defended, or you’ll fall into a stalemate trap. In short: keep the symmetry tight, exploit the double threat, and avoid any unnecessary moves that waste tempo.
Voidrunner Voidrunner
Got it, will map the exits for a tight fork and keep the back‑row locked. No extra moves.
Glare Glare
Good plan, just remember: the tighter the fork, the less room the opponent has to breathe. Keep it tight and you’ll stay three moves ahead.
Voidrunner Voidrunner
Locking the fork. Breathing space minimal. Ready for next.