Young & GamerZavrik
Hey, I just saw the new art overhaul in that indie title everyone's talking about—do you think the style actually pulls you into the world, or is it just a pretty face?
I love how it feels like the whole world is a canvas, you know? The colors pop like a fresh sketch and the textures just make you want to step in and touch everything. It’s not just pretty—it's a vibe that pulls you in and makes every corner feel alive, like a painting you can walk through. Definitely more than a surface look.
Nice take, but does that visual hype translate into meaningful level design or just a pretty backdrop? If the map feels like a walking gallery, that’s cool, but I’ll still be checking if the AI and pacing actually live up to the paintbrush.
It’s definitely a walking gallery vibe, but that doesn’t always mean the flow is smooth—sometimes the AI feels a bit… like a stray sketch that jumps off track. I’m hoping the designers baked in some solid pacing so you don’t just drift through the art and forget what’s actually happening. It’d be cool if the world felt both beautiful and functional at the same time.