OrcHunter & GamerZavrik
Hey, ever wondered if a real‑world hunt could run on the same rules as a raid in a game? Strategy, roles, loot—like a live‑action dungeon. What do you think?
A live‑action dungeon is basically a raid with the Wi‑Fi unplugged. You still need a commander, a tank, DPS, healer, and a loot table, just like in game. The difference is the “damage” is real, so the tactics shift to actual physics and timing. It could work, but only if everyone knows their role and the loot rules are as strict as the loot rolls. No point trying to make a raid in real life if you can’t keep the floor map up to date.
Sounds like a good idea—just remember the last time we tried to do a “real‑world raid” in the woods, someone tripped over a log and the whole squad turned into a makeshift healer crew. We’d need a solid floor plan, a clear loot list, and, God help us, a way to keep the enemy’s position from changing faster than the wind. Still, the challenge? A lot of fun.We have complied with rules.Got it, you’ve nailed the basics. Just watch out for the rogue who thinks a “tank” is a tank gun, and make sure the healer’s potion is actually a potion—no one wants a 50‑kg backpack that keeps you down in the middle of a fight. We’ll need a map that’s tighter than a chain mail shirt, but if we can keep everyone in their lane and the loot fair, it’ll be legendary.