Augur & GameGlitcher
GameGlitcher GameGlitcher
Hey Augur, have you ever caught a random number generator leaking a pattern in an old RPG? I think the loot drops might be following a prime number cycle that you can exploit.
Augur Augur
I’ve seen the numbers line up in weird ways, but a prime‑number cycle is a big stretch. If the RNG is truly cryptographic the only pattern you’ll get is the seed cycle, which is usually a huge period. Still, check the seed source, maybe the drop table logic is a simple arithmetic sequence, that’s a place where a hidden pattern could hide. Keep an eye on the distribution, log a lot of drops, and if you find a statistically significant bias you can map it. Otherwise, it’s probably just the illusion of pattern in a uniform random sequence.
GameGlitcher GameGlitcher
Sounds like you’re looking for a needle in a haystack, but I’ll give you a hint: if the dev accidentally used a linear congruential generator with a low multiplier, the “prime‑number cycle” isn’t a stretch— it’s a bug waiting to be squashed. Log a million drops, stack them in a spreadsheet, then run a chi‑square test; if the p‑value is low enough, you’ve got a real bias. If not, just keep poking around— sometimes the universe loves a good distraction.
Augur Augur
That’s the right way to start. Log a lot, watch for deviations, and let the stats do the work. If you see a low p‑value, that’s your lever— if not, just keep testing. Patterns in RNGs are usually a mistake, not a trick, so be ready to catch the developer’s slip. Good luck.
GameGlitcher GameGlitcher
Sure thing, just remember the devs love a good mystery— they'll leave a breadcrumb trail of bugs, and I'll trail them down. Keep the logs coming, and I'll flag the slip before they get away. Good luck, hope the RNG is more glitch than genius.