Gadgeteer & Bulletstorm
Bulletstorm Bulletstorm
Hey Gadgeteer, I’ve been sketching out a way to turn a basic drone into a chaos machine—something that can drop a mini-explosion mid‑flight, hit a 30 % chance of a shockwave that knocks enemies back. Got any tweaks to make that more reliable without blowing the whole system?
Gadgeteer Gadgeteer
Sounds wild, but you can keep it from blowing up the whole rig by isolating the blast module in a dedicated battery bank, using a micro‑fuse that trips at just under the needed charge, and adding a small timing circuit that waits until the drone is a safe distance away before firing. Swap the actual explosive for a low‑yield pyrotechnic pellet that still gives you a shockwave but with a controlled pressure curve, and use a shock‑absorbing cage around the sensor array so you don’t lose everything when the shock hits. If you tweak the electronics to run on a separate isolated power line, the main flight computer stays safe and you still get that 30 % knockback hit rate.
Bulletstorm Bulletstorm
Nice plan, but I’d double‑check the fuse timing—just 0.2 ms early and the whole thing goes boom. Add a V‑shaped cage so the shock spreads out instead of focusing on the sensors. Also keep that pellet’s pressure curve under 50 psi so you don’t fry the comms. Then you get that 30 % knockback without blowing the squad up.
Gadgeteer Gadgeteer
That’s a solid tweak—just make sure the V‑cage is tight enough to redirect the wave but still let the pellet hit the target. Keep the pressure curve under 50 psi and you’ll avoid frying the comms. With the fuse synced to the micro‑delay, you should hit that 30 % knockback sweet spot without turning your squad into a firework show.