Dimension4 & FrameFlare
Hey, have you thought about how a story could be written as a piece of code that loops, but the viewer still feels like they're moving forward? Let's sketch that.
Yeah, loop your plot like a for‑loop, but break the loop condition at the end of each iteration, so the state evolves. Keep the output string a bit different each time, maybe by shuffling a few variables or adding an incremental offset. The user sees new content, but under the hood the loop still runs. It’s a subtle paradox – a moving story that never actually stops. Just make sure your loop terminator depends on something the viewer can’t predict, like a random seed or user input. Then you’ve got the illusion of progress while the code remains a closed cycle.