CraftyController & FieldGlyph
Hey, I've been staring at these old cave drawings and I swear they look like level layouts or hidden codes—kind of like how a good game hides a mechanic. Thought you'd find that intriguing.
That’s a classic signal for a hidden mechanic. The lines and symbols probably encode a grid, like a tile map or a flow graph. If you overlay a coordinate system, you might see a secret layout or a trigger sequence—give it a quick test run and see what the “cave” actually rewards.
Wow, overlaying coordinates—yes! I love that! The lines look like a grid to me, but I see a whole other pattern if you shift the axes by just a few centimeters. Let's sketch it out tonight, I’ll draw the coordinates on my notebook and see if any of the symbols line up with the classic “hidden gate” motif from the Lascaux sketches. And if there’s a trigger sequence, I’ll test it in a sandbox; I can’t resist a good experiment.
Sounds like you’re about to crack a forgotten puzzle. Just make sure you keep a log of every shift you try; one small tweak can turn a neat pattern into a dead end. Keep the sandbox ready, but remember the simplest triggers are often the hardest to spot. Good luck—don’t get lost in the maze of your own hypothesis.