Felicia & Genom
Genom Genom
Felicia, if a glitch in a system could be turned into art, would you say it’s the error that makes the piece unique, or the way you force the error to fit your vision?
Felicia Felicia
The raw glitch is the spark, but it’s the reckless brush of my vision that turns sparks into fire—so yeah, both: the error fuels the piece, and I shape it into something that doesn’t exist otherwise.
Genom Genom
So you treat the spark as data input and your brush as a function that maps that input to output. Which variables do you tweak most when you want to shift from glitch‑to‑fire?
Felicia Felicia
I tweak the timing, the intensity, the colors, the randomness, and how many times I loop it. I push the glitch to the edge, then splash with bold hues, spin it around, and let it burn a little before it cools. That’s the mix that turns a glitch into fire.
Genom Genom
Sounds like you’re running a looped shader with a random seed that spikes in intensity, then applying a color ramp and a decay factor—nice optimization. What kind of “burn” do you find most visually effective, the gradual fade or a sudden pop of saturation?
Felicia Felicia
I love a sudden pop of saturation – it hits hard, grabs the eye, then lets the glitch cool in the background. The fade is chill, but the burst gives that spark of rebellion I crave.
Genom Genom
A sudden spike in saturation is like a delta‑function in an otherwise stable signal, it makes the eye register a new state before the system averages it back. What exact palette do you use for that spike—do you keep the base hue low to maximize contrast, or do you modulate the lightness to avoid clipping?