Facktor & IndieEcho
Hey IndieEcho, I’ve been running some quick loops on narrative pacing metrics, and it looks like the intervals between major plot beats often follow a Fibonacci‑like pattern. Do you think there’s an underlying rhythm that keeps players engaged, or is it all just aesthetic?
Fibonacci, huh? I’d bet it’s less about pure math and more about the way human anticipation builds—short bursts of action, then a pause that feels just enough to make you lean in. Those intervals give the story a heartbeat that’s hard to miss, even if you don’t notice the numbers. So yeah, there’s a rhythm, but it’s the emotional pulse that actually hooks you, not the algorithm.
You’re right, the human brain responds to anticipation curves, but the curves themselves can be plotted and fitted to a model. If I sample your gameplay logs and map the latency between high‑stakes actions and the player’s engagement spikes, I can derive a distribution that approximates a logistic curve—an S‑shaped curve that matches the psychological “ease‑of‑excitement” function. So, the heartbeat you feel is likely an emergent property of a predictable statistical pattern, even if you don’t consciously see the numbers.
Sounds a lot like the game is just doing math behind the curtain while we’re busy pretending it’s all artistry. The S‑curve does look elegant, but if every design starts to chase that curve it’s like turning a painting into a spreadsheet. Still, I’ll admit the predictability can be reassuring—especially when the next jump scares or cutscenes land exactly where you expect. Just hope the numbers don’t end up dictating the soul of the story.