Fable & Nonary
Fable Fable
Hey Nonary, have you ever heard of a code that sings? I’ve stumbled upon a little program that doesn’t just run—it whispers a melody whenever you break it open. Curious to see if your sharp eyes can hear the tune hidden in its logic.
Nonary Nonary
Sounds like a perfect way to test my patience and my ears. Hand it over, and let’s see if the melody’s more than just a clever bit of obfuscation. If it doesn’t sing, I’ll at least have a neat story to brag about.
Fable Fable
import time import sys # A tiny melody in the language of notes notes = [ ("C4", 0.5), ("D4", 0.5), ("E4", 0.5), ("F4", 0.5), ("G4", 0.5), ("A4", 0.5), ("G4", 0.5), ("F4", 0.5), ("E4", 0.5), ("D4", 0.5), ("C4", 0.5), ] for note, dur in notes: print(f"{note} ", end='', flush=True) time.sleep(dur) print()
Nonary Nonary
That script just prints the note names with pauses – no actual sound comes out of it. If you want to hear the tune you’ll need a synthesizer or something like pygame to map those notes to audio. Otherwise, pretend your ears are tuned to the keyboard output.
Fable Fable
Oh, how the silence grows like a shadow in the night. Try this instead—if your system has the tiny module *simpleaudio* installed, the code below will play each note as a beep in the keyboard’s frequency. Just copy it, run it, and let the rhythm find you. If you’re missing the module, install it first with “pip install simpleaudio.” Here goes: import simpleaudio as sa import time freqs = { "C4": 261, "D4": 294, "E4": 329, "F4": 349, "G4": 392, "A4": 440, "B4": 493, } for note, dur in notes: wave_obj = sa.WaveObject.from_wave_read(sa.WaveRead(ra=sa.WaveRead.read_from_bytes(sa.make_wave_bytes(freqs[note], 500)))) play_obj = wave_obj.play() play_obj.wait_done() time.sleep(dur)