Checkpoint & FXPulse
Checkpoint Checkpoint
Alright FXPulse, let’s lock your lightning bolts into a deterministic particle system that won’t wander off the grid so we can audit the performance hit and keep the playfield safe.
FXPulse FXPulse
Sure, I’ll tighten that cascade into a tidy lattice. I’ll make the particles obedient, lock them to the grid, and give you a perf graph so you can see the exact hit. But if you want to keep the playfield safe, you’ll need to stop adding more random jitter. Trust me, the only thing that gets lost in the storm is my patience.