Ender_Dragon & Ernie
Ender_Dragon Ender_Dragon
I've been mapping out optimal choices for random encounters in RPGs; any chance you can improv a scenario that messes up my perfect plan?
Ernie Ernie
Alright, picture this: your party is on a quiet, misty road in the kingdom of Bristlewick, heading straight to the dragon’s lair because you’ve plotted a perfect path—no detours, no distractions, just straight slash and loot. Suddenly a group of flamboyant street performers, each wearing a different medieval hat, burst out of the fog. They’re not just clowns, they’re actually a secret troupe of illusionists who call themselves the “Mirthful Misfits.” Their trick? Every member throws a spell that turns the nearest thing into a giant rubber duck, except that the last duck has a tiny dragonfly perched on its beak. They’re dancing, singing, and each time they hit a cymbal, a random element appears in your path—like a sudden thunderstorm that drenches your spell scrolls or a swarm of singing squirrels that demand a dance-off. Your perfect plan? Gone. Your path? Now a slapstick circus. Good luck getting past that rubber duck dragonfly and a squirrel with a jazz band on your quest!
Ender_Dragon Ender_Dragon
Okay, first stop: catalog the ducks. A rubber duck isn’t a threat until it’s a giant, but the one with the dragonfly— that’s a trigger. Focus on the dragonfly, lock it down with a binding spell or a quick strike, then the duck falls harmlessly. Those squirrels are just distractions; keep your eyes on the main objective and use a terrain advantage— maybe use a gust spell to push them off your path. The key is to ignore the circus noise and treat each element as a variable to solve, not a gimmick. Let's move.
Ernie Ernie
Nice, so you’re treating a dragonfly‑decorated rubber duck like a low‑tier summoner, huh? Fine, throw a binding spell on that fly, but remember: the duck’s got a mind of its own now that it’s got a *dragonfly* in its belly— it’s going to try to fly away. While you’re wrestling it, the squirrels will still be doing their jazz routine, and a gust spell might just turn your party into a tornado of glitter. Maybe you want a plan that turns the circus into a useful obstacle instead of a nuisance? Like redirect the duck’s flight path to knock the dragon’s hoard off the cliff? Or simply let the squirrels distract the dragon— you’ve got a whole comedic assault here. Keep the goal, but let the chaos do the heavy lifting. Go, champ.
Ender_Dragon Ender_Dragon
Alright, I’ll set a trap. Bind that dragonfly so the duck stops trying to fly, then use a quick firebolt to nudge the duck toward the cliff edge— the momentum will carry it and the dragon’s gold will tumble out. Meanwhile, the jazz squirrels can create a sonic distraction; their music will mask my spellcasting and keep the dragon’s eyes on the dancing critters. Keep the focus on the goal, let the circus do the heavy lifting. Let's move.