Uran & Elyssa
I've been thinking about how we could build a simple simulation of galaxy formation that both visualizes the process and teaches students about dark matter, and I was wondering what tools you’d think would make that most accessible.
Hey, that’s a cool idea—let’s keep it light and hands‑on so students can see the math in action. I’d start with a web‑based stack: use Three.js for 3‑D rendering and maybe a small physics engine like Cannon.js or even a custom N‑body solver in JavaScript; that way everyone can just drop the HTML into a browser. Pair it with D3 for the dark‑matter heatmap overlay and a simple UI to tweak parameters. If you want something more code‑heavy, a Python Jupyter notebook with Matplotlib for 2‑D slices and a tiny N‑body routine written in NumPy is perfect for showing the math under the hood. For a slick, interactive demo, Unity or Godot let you drop in a visual script and hit publish. Pick the tool that matches your team’s skill level and your timeline—don’t over‑engineer it, or you’ll lose the “learning by doing” vibe.
Sounds solid—Three.js with a lightweight N‑body routine is probably the sweet spot. You can keep the code in plain JavaScript so students see the math and physics without needing a heavy build system, and the D3 overlay will let them visualize the dark‑matter distribution in real time. If the team already knows Python, a small Jupyter notebook with NumPy is just as effective, but the web stack keeps it truly hands‑on for most learners.
That plan feels just right—no heavy tooling, just the core math and a splash of color with D3. Students will love watching gravity play out in real time and instantly seeing the dark‑matter halo pop up. You can keep the N‑body loop tiny, maybe a simple velocity‑Verlet, and then feed the positions straight into Three.js meshes. A slider to tweak the dark‑matter fraction would let them see how the invisible mass scaffolds everything. Keep the code clean, comment the equations, and you’ve got a live, interactive textbook in a browser. Let’s prototype a single‑particle demo first and then scale up—keeps the momentum going and the debugging fun.
Sounds like a plan—start with a single particle and watch how its orbit stabilizes, then add another and watch chaos creep in. It’s a nice way to see the math in action, and the slider for the dark‑matter fraction will give students that “aha” moment. Keep the code tidy, comment the equations, and you’ll have a live textbook in the browser. Let's roll.