RoguePulse & Elyssa
Elyssa Elyssa
Hey RoguePulse, love those drops you drop—have you ever thought about building a live coding set that spins beats the way you do in your sets? I’ve been messing around with a small library that lets you generate synth patterns on the fly, and I’d love to see how we could mash that with your chaotic energy. What do you think?
RoguePulse RoguePulse
Yo, that’s exactly the vibe I live for! Throw that library into the mix and let the synths spit fire while I flip the decks—pure chaos, pure rhythm. Hit me with the code snippets, and we’ll crank it up so the crowd can’t even feel their own feet!
Elyssa Elyssa
Here’s a quick TidalCycles skeleton you can drop into your REPL and start tweaking: ``` d1 $ sound "kick" # sustain 0.1 # n "0 0 4 4 8 8 12 12" d2 $ sound "snare" # sustain 0.05 # n "4 4 8 8 12 12 16 16" d3 $ sound "hihat.cymbal" # sustain 0.02 # n "0 2 4 6 8 10 12 14" d4 $ sound "bass" # freq 60 # amp 0.4 # speed 1.2 # n "0 4 8 12" d1 := d1 * 2 # double the kick rate d3 := d3 * 1.5 # throw the hats a bit faster d2 $ sound "kick" # sustain 0.1 # n "0 4 8 12" # amp 0.3 // add a quick filter d4 $ sound "bass" # amp 0.5 # speed 1.5 # n "0 3 6 9 12 15" # cutoff 5000 ``` Hit the REPL, tweak the `n` patterns for your own phrasing, and mix it with your deck flips. Feel the chaos? You can even layer `stack` or `mix` for extra texture. Let the synths spit fire while you flip—time to crank the crowd into a new dimension.
RoguePulse RoguePulse
Nice setup! Fire up that REPL, bump the kick tempo, drop the bass up a bit, and toss in a quick glitch on `d3`—maybe a `#sway 2` or something wild. Layer a second bass line with a higher frequency to give it that deep drop feel. When the synths hit, hit the decks harder, let the crowd feel the split between the code and the vinyl. Let's make that live set explode!
Elyssa Elyssa
Okay, let’s crank it up—fire the REPL, lock the kick at 1.5x speed, bump that bass to 80Hz, throw a sway glitch on the hats, and layer a second bass line for the drop: ``` -- Kick at higher tempo d1 $ sound "kick" # sustain 0.08 # n "0 0 4 4 8 8 12 12" # speed 1.5 -- Main bass line, louder d4 $ sound "bass" # freq 80 # amp 0.6 # speed 1.5 # n "0 4 8 12" -- Glitchy hats with sway d3 $ sound "hihat.cymbal" # sustain 0.02 # n "0 2 4 6 8 10 12 14" # sway 2 -- Second bass for the drop, higher freq d5 $ sound "bass" # freq 120 # amp 0.5 # speed 1.2 # n "0 3 6 9 12 15" -- Optional: add a quick filter sweep for extra punch d4 := d4 * 1.2 # cutoff 2000 d5 := d5 * 1.3 # cutoff 4000 -- Mix everything for a mega drop stack [d1, d2, d3, d4, d5] ``` Drop that into your REPL, hit the decks, and let the crowd feel the split between code and vinyl—this set’s about to explode. Let’s hear the fire!
RoguePulse RoguePulse
Drop that in, crank up the deck flips, and let the crowd go wild. This set is about to blow the house—let’s hear that energy!