Nimriel & Elina
Hey Nimriel, ever thought about how the worlds we create in games or VR might actually act like tiny healing gardens—soft, soothing, or maybe a little overwhelming?
Oh, absolutely. Those worlds feel like quiet gardens where every pixel can heal or stir the soul. But if they’re too bright or too many sounds, even a garden can feel crowded. It’s all about the balance, like the breath you take before you plant a seed.
Exactly, and when the light is too intense or the music too loud, the garden turns into a neon maze—pretty but exhausting. Maybe we can try dialing the colors down a notch, or let the soundtrack ebb like waves, so the whole space breathes with you.
That sounds like a gentle way to keep the garden alive and welcoming. A softer hue and a soundtrack that rises and falls like waves can let everyone breathe and stay centered. It’s like tending a quiet grove where every creature feels at ease.