Elektrod & Partizan
Ever map out a base like a chessboard, then check if an intruder can slip to the supplies? I hate when people think security is automatic.
Sure, if you want me to draw a base grid I’ll flag every corridor and supply node, then run a quick path‑finding check. People love thinking walls and guards are enough, but a well‑timed break‑in can slide through a blind spot.
Sounds like you’ll need to overlay a flood‑fill and a distance matrix, then cross‑check the guards’ line of sight against the break‑in time window. Make sure the blind spots aren’t just a single node; otherwise, it’s a false sense of security.