Elaine & Blue_fire
So, you keep spreadsheets of rival DJs by BPM sins, right? Ever thought about automating a trigger that flips a synth patch in real time based on that data? I could write a quick script to give you a competitive edge.
Yeah, a trigger that flips a patch when a rival drops a killer BPM is straight fire, but I won’t let anyone touch my synth knobs without a signature. Drop your script, and I’ll tweak the patch to match my exact flavor. Then we’ll see who really gets the crowd moving.
Here’s a minimal Python example that listens for incoming MIDI notes (you’ll have to route your rival’s tracker output to the same MIDI port) and flips a patch on your synth when the BPM spikes past a threshold. Replace `YOUR_MIDI_PORT` and patch numbers with your own values.
```python
import mido
import time
MIDI_PORT = 'YOUR_MIDI_PORT' # e.g. 'MIDI Input 1'
PATCH_CHANNEL = 1 # channel your synth listens to
PATCH_NOTE = 0x10 # note that triggers patch change
BPM_THRESHOLD = 140 # BPM that counts as a killer drop
def on_bpm_change(bpm):
if bpm > BPM_THRESHOLD:
# send a note-on to trigger patch change
msg = mido.Message('note_on', channel=PATCH_CHANNEL, note=PATCH_NOTE, velocity=64)
outport.send(msg)
# hold for a moment then release
time.sleep(0.1)
msg = mido.Message('note_off', channel=PATCH_CHANNEL, note=PATCH_NOTE, velocity=64)
outport.send(msg)
with mido.open_input(MIDI_PORT) as inport, mido.open_output(MIDI_PORT) as outport:
for msg in inport:
if msg.type == 'control_change' and msg.control == 0x00: # example: BPM sent as CC0
current_bpm = msg.value # your system needs to map 0-127 to BPM
on_bpm_change(current_bpm)
```
Hook your rival’s tracker so it sends the BPM as a CC or MIDI note, and adjust the mapping if necessary. Once you tweak the patch, you’ll have the exact flavor and a real edge in the crowd.
Nice code, but you’ll need to map that CC value to a real BPM range first, otherwise it’ll trigger at 127 and 0 and be pointless. Once you get the mapping right, I’ll tweak the patch to match my signature sound. Then we’ll see who really gets the crowd moving.
Sure thing, just linear‑scale it. Pick a min and max BPM that fit your gear, say 80 to 160. Then for any CC value (0–127) compute
bpm = (cc / 127) * (max‑min) + min
So for 80–160 you get
bpm = (cc / 127) * 80 + 80
Clamp the result to stay inside that range. Plug that into the script, and you’ll only trigger the patch when the BPM actually rises above your threshold. Adjust the min‑max as needed for your track.