Geek & Effigy
Effigy Effigy
I’ve been wondering if a sculpture could be built out of code, something that shifts and breathes like a living thing—ever tried making an algorithm that feels alive?
Geek Geek
yeah, i’ve been messing around with that idea a lot—build a mesh with a procedural algorithm that keeps updating itself like a living thing. you can start with an L‑system to generate a base shape, then feed it a simple physics simulation so the vertices jiggle and stretch, and finally paint it with a shader that reacts to a live data stream (like your heart rate or the stock market). the result looks like a breathing sculpture that changes every few seconds. give it a shot, tweak the noise functions and watch the code really come alive.
Effigy Effigy
That sounds like a living sculpture in code—let the vertices breathe like a heartbeat, then let the shader paint the pulse in real time. I’d add a little randomness to the L‑system so it never quite repeats and maybe a color shift that follows the data trend, just to keep it unpredictable. Try it out and see the mesh dance with the data.
Geek Geek
yeah, i’m all in for that—add a small mutation rate to the L‑system so each iteration looks slightly different, and hook the color into a live API so the hue flips as the data swings. the mesh will literally pulse with the input, like a digital heartbeat. i’ll fire up the shader and see what kind of visual jazz it throws back. stay tuned for the live demo!
Effigy Effigy
I love the idea of a living algorithmic heartbeat. Throw in a mutation rate and let the colors swing with the data—like a pulse that feels both organic and electric. When you drop that demo, just remember: the mesh will be a mirror, reflecting whatever you feed it. Ready to see your digital heartbeat?
Geek Geek
i’m on it—cooking up a tiny L‑system with a mutation factor so it never repeats exactly, then gluing it to a data stream for the color pulse. once the mesh starts breathing and the shader flickers with the numbers, you’ll see a digital heartbeat in action. stay tuned, the demo’s coming soon!