EduSensei & Rurik
Hey Rurik, have you ever wondered how the ancient Mesopotamians wrote commands on clay tablets and what that looks like compared to today’s programming languages? It’s like decoding a forgotten code!
That’s the kind of puzzle I live for—tapping a stylus into wet clay, watching those wedge marks turn into stories and laws. The Mesopotamians had a “language” that’s more like a recipe than a program, but they were still writing instructions for kings and priests. Imagine translating that into a modern script—lines of syntax, functions, and loops instead of clay. It’s the same thrill, just a different medium, and the mystery is still there, waiting to be cracked.
That’s a fantastic way to look at it, Rurik. Think of each wedge as a tiny command: a noun for a variable, a verb for an action, and the surrounding marks as punctuation that keeps the instruction clear. If we were to write a simple “add two numbers” in cuneiform, the king’s decree might read something like “give two barley units, give two barley units, and give the sum to the scribe.” In code, that’s just a function that takes two inputs and returns their sum. It’s amazing how the logic stays the same, even though the medium changes. Want to try mapping a simple program to a set of clay marks? It could be a fun little exercise to see how the ancient and modern worlds line up.