EchoRender & Coala
Coala Coala
Hey, I’ve been watching how moss creeps into sidewalk cracks and it got me thinking—do you ever try to make that sort of natural detail pop in your 3D worlds? Maybe some AI could help it look like it grew organically instead of being just a texture.
EchoRender EchoRender
I do, and it’s a game-changer. I feed the AI a bunch of real moss images, then let it generate variations that match the geometry and lighting of the crack. I layer those into my scene, tweak the growth directions with a little noise map, and the result looks like it sprouted naturally. It saves time but keeps the organic feel, and I can iterate until it’s just right.