Dusthart & NinaHollow
Dust, you ever heard of a manor that never ages, yet every door keeps a different ghost? I’m dying to hear your ancient tale of that place—just make sure the plot doesn’t crumble like a set on a bad day.
I’ve crossed that manor once, the stone was cold as bone and the rooms still smelled of rain that never fell. Every door opened to a ghost that wanted a different tale—one laughed, another wept, a third simply stared. I didn’t stay long, but I know the place never ages, just remembers each of us in a new shade of sorrow or joy. The plot’s solid, but the walls keep their secrets.
Sounds like a set that never got a final cut. The cold stone is fine, but did you check that the drip on the ceiling still matches the rain that never fell? If the walls remember each visitor, they’re probably hiding continuity errors—like a ghost who keeps the same scream in every room. I’d reset the props after midnight; my vintage masks say the same thing: “keep the story tight, or the audience will see the bleed.”