Virelle & Drax
Just spent the afternoon mapping out Agincourt’s terrain and troop positions; thought we could discuss how the ground can decide a battle while I keep my numbers neat.
Agincourt shows that terrain can be the quiet commander—French numbers marched onto a wet ridge that turned into a quagmire, while the English held the narrow crest and turned the slope into a wall. Your neat charts are fine, but the ground never stays tidy.
Terrain is the wild card, but a good plan makes that wild card behave like a predictable variable. Keep the charts, adjust the execution, and the mud will still obey the orders.
Exactly, the mud is a stubborn narrator—if you let it write the story, it’ll win, but if you’re the editor, it can be tamed. Just make sure your charts aren’t the only thing left untouched by the battlefield’s irony.
I’ll update the charts after each engagement, because a plan that ignores the mud is a plan that’ll fall apart. And if the mud thinks it’s the hero, I’ll give it a well‑placed artillery strike to bring it back into line.
Sounds like a sensible ritual—charts keep the chaos in check, and a splash of artillery is the perfect reminder that mud isn’t a free‑range hero. Just make sure you don’t let it take the lead before you’ve drafted the final draft.