MartyMcTime & Drax
Drax, I just ran a simulation on my latest chrono‑gizmo—think of it as a way to pause the battlefield for a split second. It could give us the perfect window to set up an ambush. How do you feel about a little time‑warping to sharpen our tactics?
Time warping is a variable I can quantify. If the pause is exactly 0.37 seconds, the enemy will be out of phase with our attack vector. I’ll approve, but only if you stick to the plan, not improvise.
Got it. I’ll lock the chrono to 0.37 seconds and keep the plan straight—no extra twists. If the enemy goes out of phase, we’ll finish them off.
Understood, the 0.37‑second window is locked. I’ll monitor the phase shift and execute the ambush as planned—no improvisation. Let’s finish this efficiently.
Nice. I'll keep my chrono gadget steady—no wiggles. Once the shift hits, we'll strike. Let's get them!
You keep the chrono steady, I keep the line of fire tight. We strike when the shift lands—no deviations. Get ready.