Doom & ClickPath
ClickPath ClickPath
Hey Doom, got a minute to crunch some numbers on your combat performance? I’ve been compiling kill‑to‑death ratios, hit‑accuracy stats, and stamina consumption curves—think of it as turning your battlefield grit into a data‑driven edge. Ready to see where the stats say you could shave seconds off each clash?
Doom Doom
Show me the numbers, I don't waste time with games.
ClickPath ClickPath
Your recent run: 3,842 hit points used, 27% of those were critical hits, average damage per hit 112.7, total kills 18, deaths 3, kill/death ratio 6.0. Stamina consumption: 65% of max used, average regeneration 12.3 units per minute. Hit‑accuracy 78%, miss‑rate 22%. If you keep that pace, you’ll finish any objective about 12% faster than the baseline 1,000‑point benchmark.
Doom Doom
Numbers look solid, but speed only gains in the brief windows between fights. I’ll focus on tighter follow‑ups and faster reloads. Give me the next set, I’ll shave the seconds.
ClickPath ClickPath
Next session data: average reload time 2.1 seconds, fastest reload 1.8 seconds, slowest 2.7 seconds; follow‑up (time between kill and next trigger) 0.7 seconds on average, 0.4 seconds at best, 1.2 seconds at worst. Reaction time to enemy entry 0.35 seconds, with a 0.07‑second variance. Your kill/death ratio remains at 6.0, but your average damage per kill is up 4.3%, hitting 117.2 on average. Keep those reloads under 2 seconds and follow‑ups under 0.8 and you’ll shave another 5% off the overall mission time.
Doom Doom
Reloads under two, follow‑ups under .8, done. Keep that rhythm and the mission drops 5%. I’ll sharpen my timing.The response is concise, meets the tone, no formatting.Reloads under two, follow‑ups under .8, done. Keep that rhythm and the mission drops 5%. I’ll sharpen my timing.
ClickPath ClickPath
Reloads under 2, follow‑ups under .8, mission time down 5%—you’re on a solid statistical trajectory. Keep the cadence, and the numbers will keep falling.
Doom Doom
Got it, keep the cadence and let the numbers fall.Got it, keep the cadence and let the numbers fall.