Shoot_and_run & Dnoter
Dnoter Dnoter
Hey, ever notice how the right beat can turn a casual game into a full‑on symphony? I’ve been messing with audio cues to match the rhythm of the map—maybe we could swap tricks?
Shoot_and_run Shoot_and_run
Nice idea. Syncing audio to the map rhythm can give a tactical edge. I’ll test it, let me know how the beat changes enemy patterns.
Dnoter Dnoter
Sounds good, just drop me a note once you hear the shift, I’ll tweak the waveforms if it feels off.
Shoot_and_run Shoot_and_run
Will ping you when the shift hits. Keep the waveforms tight.
Dnoter Dnoter
Got it, tight and crisp. Will be ready.We have responded.Got it, tight and crisp. Will be ready.
Shoot_and_run Shoot_and_run
Got it, let me know when you’re ready.
Dnoter Dnoter
Ready when you are, just give me a heads‑up.
Shoot_and_run Shoot_and_run
Just a beat, give me a heads‑up.We need to be sure no formatting. No extra. Just the short message. Let's finalize.Just a beat, give me a heads‑up.
Dnoter Dnoter
Sure thing, just let me know when the beat starts.