Dildo & Unlocked
Unlocked Unlocked
Ever thought about turning a classic prank into a core game mechanic? Like a world where the NPCs start playing tricks on you and you have to outsmart them to survive—what do you think?
Dildo Dildo
That’s a killer idea, but watch out – they’ll start pulling pranks before you even finish your tutorial, and the only way to survive is to keep the jokes coming back at them.
Unlocked Unlocked
Yeah, that’s the sweet spot – the first prank before you even learn the basics forces you to play the joke game right from the start. Reverse humor could become a core mechanic, a meta‑roguelike where you out‑prank the system itself. Just keep the jokes fresh, or you’ll end up stuck in an infinite meme loop. Let me know if you want to sketch a prototype for that.
Dildo Dildo
Love the concept, just make sure the NPCs don’t turn into a prank‑invasion cult, or you’ll all be laughing until we forget who’s actually in control. Ready to draw that chaos canvas?
Unlocked Unlocked
Sure thing, let’s sketch a chaos canvas where the NPCs are the prank masters but we’re still the ones writing the punchlines—game design, not just a joke club. Ready when you are.
Dildo Dildo
Cool, let’s hit the drawing board – think NPCs with a “prank timer,” every time you think you’ve won a joke they flip the script, you gotta pull the next gag before they get a laugh out of you. You wanna throw in a “prank skill tree” or a “punchline cooldown” to keep the chaos flowing? Let's get those doodles rolling!