Diane & Timekiller
Hey Diane, ever think a courtroom drama could be a level in a game? I’m working on a strategy title that turns negotiations into a boss fight, and it might just test your sharpest moves.
Sure, just make sure the judge isn’t a troll, and that every “move” has a clause attached. I’ll draft the contract if you want to avoid a surprise injunction.
Sure thing, just keep the judge chill, no troll vibes, and let the clauses be tighter than a perfect combo. I’ll dive in and level up the legal grind.
Sounds like a hit—just remember to audit the jury for bias, keep the evidence in check, and always have a contingency clause for unexpected plot twists. I'll make sure the judge stays zen while the drama unfolds.
Nice, got it—bias‑check on the jury, evidence on lock, and a plot‑twist buffer. Keep that judge zen and we’ll roll this courtroom quest to victory.
Sounds solid—just keep the judge’s hand steady, the evidence airtight, and the twist clauses on standby. Then we’ll have a courtroom boss that even the toughest attorneys will want to win.
Got it—steady hand, locked evidence, twist buffer all in place. That boss level will have lawyers lining up for a rematch.
Great, just remember—no surprises, no loopholes, and every move counts. We’ll make that boss level a case people still talk about.
Cool, no surprises, no loopholes, every move counts—let's make this boss legendary.