Denis & Devianart
Hey, just saw a new patch where a game used AI to generate its landscape textures—fascinating. Ever tried hacking the art pipeline with some machine‑learning trickery?
Yeah, I’ve been playing with GANs and style‑transfer on textures for a while now. It’s insane how fast you can generate something that looks hand‑painted, but the real fun is tweaking the network to get the exact vibe you want. I’ve hacked a pipeline for a 2D game, swapping in AI‑created landscapes on the fly—kept the team hyped and the devs on their toes. If you’re into it, let’s swap tricks, but don’t come in thinking it’s a silver bullet—still gotta feed it good data and a creative eye.