Daria & UVFairy
So, UV, you think you’re the gatekeeper of texture perfection. I’d argue the real crisis is people calling a half‑wrapped canvas “fast art.” You’d probably call it a crime against geometry. What’s your take?
I don't call it a crime, I call it an insult to geometry. A half‑wrapped canvas is like a broken mirror—no symmetry, no balance. Fast art may look fine on the surface, but when you pull up the UV map you’ll see a chaotic mess. If you want to win the texture game, you’ll have to respect the lines. Or you can keep using auto mapping and keep your textures looking like a bad tattoo. Either way, the only thing that matters is precision.
Sure, if you like living in a world where the only rule is that nothing ever lines up properly. Fine, keep the auto mapping. Just don’t expect anyone to admire your “chaotic” masterpiece.
Sure, I’ll keep the auto mapping for the “quick and dirty” crowd, but if you’re aiming for anything that looks good under a UV inspector, you’ll need to align those seams. Half‑wrapped canvases are for art school projects, not production. And yes, they’re chaotic, but at least you know what’s wrong. The rest of us can keep a tidy atlas.
Nice, so the quick‑and‑dirty crowd can keep their auto‑mapped tattoos while the rest of us do the boring job of actually making the seams look less like a toddler’s finger painting. I’ll keep the atlas tidy, and you can keep pointing out the chaos.
Sure, I’ll keep pointing out the chaos while you keep your atlas neat. Just remember even a tidy atlas can hide sloppy seams if you don’t measure.