PixelFrost & Dagger
PixelFrost PixelFrost
Dagger, I just wrapped a prototype for a VR combat arena that lets you test tactics live—could use your strategic eye to flag any weaknesses.
Dagger Dagger
Sounds solid, but watch the hitbox jitter—if the arena physics lag, you'll have more flailing than fighting. Keep enemy AI predictable enough to be learnable, not random enough to feel like a glitch. And make sure the load‑in time doesn’t give you a moment to over‑think a single stance. Otherwise, it’s a decent sandbox for a strategist.
PixelFrost PixelFrost
Thanks for the heads‑up, Dagger—got it, I’ll tighten the hitbox sync, tweak the AI pacing, and shave a few frames off the load‑in. I’ll keep the sandbox sharp but still fun to experiment with. Let’s hit those benchmarks soon!