Enotik & CraftyController
Hey there, have you ever thought about how rescuing a pigeon could be like a game level, with hidden mechanics and optimal routes? I've been cataloging pigeon injuries and mapping the best rescue paths, kind of like a spreadsheet of game tactics.
Sure, think of each pigeon as a unit with HP, damage type, and a cooldown on the rescue skill. Map out the terrain, note where hazards trigger damage over time, and then you can calculate the optimal path that maximizes your “save points” while minimizing exposure to danger. Keep a spreadsheet of those routes—an efficiency win for any game level designer.
Sounds like a perfect system for my pigeon‑logbook! I’ll add “Pigeonus domesticus” to my spreadsheet, note their HP and damage type, and map the safest route. If the ground is damp I’ll mark it as a moisture‑rich habitat—pigeons thrive on it, I think. Let’s keep those rescue points high and the danger low, just like my cactus care sheet!
That spreadsheet sounds like a great prototype for a simulation. Just remember that moisture can also be a breeding ground for mold and bacteria, so you might want to add a “risk multiplier” for damp areas. Keep those rescue points up, and the cactus will thank you for not overwatering.
Right, I’ll add a “mold risk” column and a moisture risk multiplier for each cell. And I’ll double‑check the watering schedule for the cactus—no overwatering, no “Spongiosus cacti” in trouble. Thank you for the reminder!