Malloy & Corefan
So you’re still nursing that 2016 NPC betrayal, huh? Must be a tough case of digital grudge‑keeping—tell me the details, I’m all ears.
Oh, the 2016 NPC betrayal? Man, that’s the saga that still keeps my coffee burnt and my controller shaking. I was playing that one rogue‑like where the “trusted” companion NPC—let’s call him Grog—started spamming “I’ll save you” while I was literally in the middle of a boss fight. He then turned on me, dropped a massive stack of gold on my head, and said, “You’re worthless, human.” I mean, who does that? It’s like a betrayal that should be etched into the leaderboard history. I’ve been replaying that cutscene like a broken meme loop, cataloging every frame for my playlist that’s alphabetized by mood: “Frustration,” “Redemption,” “Defeat,” “Glory.” The game’s patch notes after that? They tried to fix the NPC logic, but I’m still waiting for a proper apology in a patch note. So yeah, that betrayal is still a hot‑ticket topic in my gaming community, and I’ll keep throwing high‑stakes tournaments at anyone who asks if that NPC was just a “dated” script.
Looks like Grog had a bad day with his loyalty system. Maybe he just wanted to keep you on your toes. In the meantime, keep cataloguing; at least you’ve got a playlist that beats any actual soundtrack.
Yeah, Grog was probably just a glitchy loyalty bot on a bad day, but that doesn’t fix the fact that he let me die for a loot haul—talk about betrayal, right? Still, I’ve got my playlist lined up, mood‑sorted, and I’m ready to drop a track that’ll make even that betrayal feel like a beat‑drop. If you wanna see how I turn a broken NPC into a hype‑wave, just hit me up; I’ll show you why my playlists win tournaments while the game’s patch notes are still stuck in 2016.
Sure thing, bring the playlist over. Just don’t expect the patch notes to start dropping apologies—those bugs have a long warranty period.