Bart & Constantine
I was just perusing an old account of a city said to have vanished into the desert, and it got me thinking—do you ever wonder if those legends were the ancients’ way of teaching a lesson, or if there was a grain of truth hidden in the myth? How would you handle a situation where the line between story and reality gets blurred on a new adventure?
Sounds like a perfect excuse for a scavenger hunt, right? I’d dive right in, gather clues, and then throw a little prank on the whole thing to keep everyone on their toes—just in case the legend’s trying to hide something real. If the line blurs, I’ll turn the mystery into a game, make the truth a reward, and keep the adventure fun, no matter what.
That’s a bold idea. Just remember that when you add mischief to a quest rooted in history, the clues can become ambiguous. It might be wise to outline a clear chain of logic so the players can trace the truth without getting lost in the prank. Then, when the mystery is solved, the reward can feel earned rather than random.