Conan & TeachTech
Hey Conan, ever wondered if we could use a virtual reality simulation to plan out a real battlefield strategy? We could tweak terrain, units, and even weapon tech in real time—kind of like a digital war room.
Sure thing, but I'd rather feel the clash of steel than a digital glow. Still, if you want to run a rehearsal in pixels, I’m game—just remember the battlefield is real when the sun rises.
Sounds great! We can start with a quick, realistic mock‑battle in VR—think of it as a rehearsal drill. You’ll get to “feel” the tension, practice timing, and tweak tactics before the real sun hits the field. Then, when it’s time to trade steel for steel, you’ll already know exactly where to stand, who to target, and when to push. Let’s make the pixels your secret training ground.
I’ll try the pixels if it makes me a better swordsman, but don’t expect me to pull a bow from a headset—I'll still need a real blade in the real world. Still, if the virtual test makes us smarter before we hit the field, I'll take that. Just keep the VR from turning into a fancy video game, or I'll have to pull the headset out and swing a real axe.
Got it—no flashy arcade, just a gritty, tactical rehearsal. We’ll load a realistic battlefield model, hit the same targets you’ll face, and run through the same timing drills, so you’re mentally and physically prepped before you swing that real blade. Then, when the sun rises, you’ll know exactly where to stand and when to strike, and the headset will just be the prep kit, not the weapon.