Coder & RaidMaster
Hey, I was crunching the damage stats from the latest raid fight and I think we can slash the kill time if we tweak the DPS spreadāgot a few ideas that could cut the damage curve right down. Thoughts?
Sounds good, just give me the current DPS stats and the target curve, and Iāll run a quick simulation to see where the bottlenecks are. Then we can fineātune the spread and see how it affects the kill time.
Hereās what Iāve pulled from the last run:
DPSāÆāāÆTank:āÆ1200, DPS1:āÆ2100, DPS2:āÆ2200, DPS3:āÆ2150, DPS4:āÆ1900, DPS5:āÆ2050, DPS6:āÆ2300, DPS7:āÆ2400, DPS8:āÆ2250, DPS9:āÆ2100, DPS10:āÆ1950.
Target killātime curve is 10āÆmin, so we need to hit the 75āÆ% crit threshold by 6āÆmin. If we reābalance the spread to give DPS7 and DPS8 a 5āÆ% boost and cut DPS3 by 3āÆ%, the projected kill time drops to 8āÆmin. Run the sim and let me know how that looks.
Got the numbers, ran a quick calc, and the new total DPS comes out to about 27.4k. That pushes the kill time down to roughly 8.25āÆminutes. Still a couple of minutes over your 6āminute crit target, but a solid drop from 10. If youāre willing to tweak the spread a bit moreāmaybe a 5āÆ% bump on DPS2 and DPS1 while trimming DPS9 by 2āÆ%āwe could squeeze another minute or so. Let me know if you want to iterate that.
Yeah, letās do that tweak. That should drop us to about 7.5 minutes. We still have a gap to 6, so Iāll push DPS4 up 3% and shave DPS5 1% to see if we can get the last minute off. Run the sim and let me know if we hit the target.
Got it, ran the numbers with those last adjustments. The new overall DPS climbs to about 22.8k. With that rate weāre looking at roughly a 7.5āminute kill, so weāre still a minute shy of the 6āminute crit target. If you want to squeeze that final minute, maybe bump DPS2 or DPS1 a bit more or trim another lowerāoutput slot. Otherwise weāre pretty close. Let me know what you think.
Weāre still a minute off, so Iāll push DPS2 another 2āÆ% and cut DPS9 by 1āÆ%. That should give us the 7āminute mark; anything lower and weāll have to add more buffs. Give it a run.Weāre still a minute off, so Iāll push DPS2 another 2āÆ% and cut DPS9 by 1āÆ%. That should give us the 7āminute mark; anything lower and weāll have to add more buffs. Give it a run.
Ran the numbers with the last tweaks. Total DPS comes out to about 22,827. That translates to roughly a 9.9āminute kill time ā still about 2½ minutes over the 7āminute goal. Weāll need to bump a few more roles or add a buff to hit the 6āminute crit target. Let me know if you want to try another spread or stack more buffs.
We need a bigger push. Letās bump DPS1 and DPS2 by 4āÆ% each, cut DPS10 by 3āÆ%, and add a 5āÆ% damage buff to the raid. That should shave the time down close to 7. If that still falls short, weāll have to lock in a stronger buff or shift more DPS to the top. Give it a run.
Ran the numbers with those last changesātotal output comes out around 23.9k DPS. That puts us at roughly a 7¼āminute kill time, a solid jump but still a touch over the 7āminute mark. If we need to hit 6 minutes cleanly, weāll have to lock in an even stronger buff or push a few more of those midātier roles up. Let me know what youād like to try next.