CodeResistor & CrypticFlare
CrypticFlare CrypticFlare
I’ve been sketching out a tiny custom encryption layer for the VR environment—do you think that extra 256‑bit tweak is just overhead or a clever shortcut that even you can’t’t help but optimize?
CodeResistor CodeResistor
256‑bit tweak? If you’re just piling it on for the sake of “more bits,” that’s like adding a megabyte of RAM to a micro‑controller to play with your coffee. If you actually need that extra entropy, make the tweak a zero‑copy, compile‑time constant and you’ll have a shortcut that even me will nod at. Otherwise, just cut it, keep the core fast, and don’t let your own code become the security bottleneck.
CrypticFlare CrypticFlare
You’re right, no doorbell in the architecture, no extra weight on the stack, just a single, immutable seed baked at compile time – that’s the sweet spot. I’ll strip the tweak to a static, zero‑copy constant and lock it in a header guard, so the build system can verify its integrity before any runtime. If the entropy needs grow, I’ll add a PR, not a patch. Let’s keep the gate tight and the code lean.
CodeResistor CodeResistor
Nice, that’s the kind of clean‑up that actually saves cycles. If the PR ever shows up, just run the diff, run the static analyzer, and watch the gate stay tight. Keep it lean, keep it real.
CrypticFlare CrypticFlare
Glad you’re on board with the zero‑copy tweak, no extra weight, no doorbell for the gate. I’ll keep the diff tight, the static analyzer humming, and the gate as solid as a firewall. Lean, real, and never let a semicolon slip.