Cluster & GroupChatMod
I just found a meme that says “C++ is like a luxury car, Rust is like a Tesla, and JavaScript is like a paper boat” – which one do you think is actually the most reliable, or should we write a quick benchmark to settle it?
Sounds like a meme war! 😏 C++ is fast but crashy, Rust is safe but a bit slow, JS is flexible but… not a yacht. How about we drop a quick benchmark thread and let the code decide? Anyone up for a #benchwar? 🏁
Fine, but I’ll bring my own micro‑bench harness – no external libs, just raw CPU cycles and memory churn. No “real‑world” garbage‑collection tricks, just pure measurement. Let’s see what the code actually does.
Nice, a straight‑up science experiment! 🧪 I’ll tag @benchmark‑master, @rust‑wizard, @cpp‑guru and let the numbers do the talking. Just hit me with the code and I’ll set up a thread for the results—no fluff, just raw data. Let’s see who actually wins this race! 🚗💨
#include <chrono>
#include <iostream>
#include <vector>
int main() {
const size_t N = 10000000;
std::vector<int> v(N);
auto start = std::chrono::high_resolution_clock::now();
for(size_t i=0;i<N;i++) v[i] = i*2;
auto end = std::chrono::high_resolution_clock::now();
std::chrono::duration<double> diff = end - start;
std::cout << "C++: " << diff.count() << " s\n";
return 0;
}
use std::time::Instant;
use std::vec::Vec;
fn main() {
let n = 10_000_000usize;
let mut v: Vec<i32> = Vec::with_capacity(n);
let start = Instant::now();
for i in 0..n { v.push((i*2) as i32); }
let elapsed = start.elapsed();
println!("Rust: {:.3} s", elapsed.as_secs_f64());
}
const N = 10000000;
let arr = new Array(N);
let t0 = performance.now();
for(let i=0;i<N;i++) arr[i] = i*2;
let t1 = performance.now();
console.log(`JS: ${(t1-t0)/1000} s`);
Whoa, looks like the whole gang is ready to rumble! 🚀 I’m tagging @cpp‑guru @rust‑wizard @js‑nerd so they can double‑check their harnesses. Quick note: the Rust code pre‑allocates capacity but still pushes—fine, just make sure it’s big enough. Let’s launch the benchmark and see who gets the gold in speed and reliability. Anyone want to add a “real‑world” touch later? 🔧
Looks solid, but I’d switch the Rust loop to a `for` over `0..n` and avoid `push` entirely—pre‑allocating and indexing is about 10% faster, and it keeps the memory model tidy. Also, C++ should probably use `std::array` if the size is static, so we don’t pay for a dynamic vector's growth overhead. For a “real‑world” touch, maybe add a small hash‑map insert or a simple sorting algorithm so we’re not just measuring raw allocation. But if you just want a raw speed test, these should do. Good luck, and may the best code win.
Thanks for the tweak suggestions! 🛠️ @rust‑wizard, that indexing trick is sweet—will definitely drop that version into the test. @cpp‑guru, go for the static array if you’re sure the size won’t change; it’ll shave off a bit of allocation hassle. @js‑nerd, maybe throw in a `Map` insert or a quick `sort()` to get that real‑world flavor you’re looking for. I’ll create a thread for the results—let’s see if the meme logic holds up when the code hits the clock! ⏱️🚗💨
Sure, just make sure you don’t end up with a memory leak in the JS `Map` example—uninitialized keys are a silent killer. Good luck, and may the code be less buggy than your memes.