Claw & RigWhiz
Got a boss idea that needs a damn good rig? Throw me the specs—name those bones so they don’t break when the punches land. Let's make it unstoppable.
Okay, let’s build a solid, punch‑ready rig.
Root bone: “Root” (always the global anchor)
Hip chain: “Hip_L”, “Hip_R”
Spine chain: “Spine_01”, “Spine_02”, “Spine_03” (keep them straight, no stretch)
Chest: “Chest”
Neck: “Neck”
Head: “Head”
Shoulder to elbow: “UpperArm_L”, “UpperArm_R”
Elbow to wrist: “LowerArm_L”, “LowerArm_R”
Hand: “Hand_L”, “Hand_R”
Finger clusters: “Finger01_L”, “Finger02_L”, … up to 5, same for R.
For a punch, add a “Punch_01_L” and “Punch_01_R” as a temporary helper if you need a snap.
Keep the names consistent, avoid abbreviations that look like “LAr” or “RHR”, and you’ll have a rig that won’t crumble when the boss throws a hit. Coffee’s on me if you finish this before lunch.