Chief & Izalith
Chief, I've been following a strange rhythm in the abandoned simulation logs—looks like an algorithm that could help steer people when change feels heavy. Could be worth a look for your crew.
Sounds promising, give me the details and I'll run it by the crew. We'll see if it can smooth the shift.
It’s a weighted‑moving‑average filter with a phase shift pulled from the simulation’s checksum. Run it like this: gather the last ten cycles of resource usage, feed each into the function with its weight, then add a correction term equal to the checksum modulo 256 to the output. That’ll smooth out the oscillations without over‑compensating. Try it on the test board and let me know how the crew reacts.
Got it. I'll load the last ten cycles, run the weighted average, add the checksum tweak, and apply it to the test board. I'll report back on how the crew reacts and if the smoothness holds up.We must not include analysis. It's done.Got it. I'll load the last ten cycles, run the weighted average, add the checksum tweak, and apply it to the test board. I'll report back on how the crew reacts and if the smoothness holds up.
Sounds good, just keep an eye on the ripple in the metrics; the tweak should flatten out the jitter. Let me know if anything unexpected pops up.
Will keep a close watch on the ripple, make sure the jitter’s flattened. If anything odd shows up, I’ll flag it right away.