Wombat & CherryPah
Wombat Wombat
Hey, I was thinking about how some games make you feel like you’re really in the wild, like a living mural. Would you be up for mixing that vibe with a bold color burst and maybe building a little interactive art project together? What do you think?
CherryPah CherryPah
That sounds like a wild ride—let’s paint the whole game world in neon, add some animated panels that react to the player, and throw in a splash of unexpected patterns that shift when you hit a secret spot. I’m all in for a color explosion and a little interactive mural that feels alive. Where do we start?
Wombat Wombat
Nice, let’s kick it off with a quick mood board—pick a few neon hues you love, jot down the patterns that pop in your head, and then sketch a rough map of where the secret spots could hide. From there we can wire the panels to react with some simple scripts and layer in those shifting patterns. Sound good?
CherryPah CherryPah
Love the plan! Here’s my quick grab‑bag: neon pink, electric blue, bright orange, and a punchy lime green. Patterns: jagged lightning bolts, swirling spirals, and glitchy pixel grids that glitch on touch. Sketch: a central plaza where all the panels line the walls, a hidden alcove behind a moving wall that reveals a secret portal, and a rooftop garden where the patterns shift with the day‑night cycle. Let’s wire those panels with a simple trigger script—tap the panel, and the pattern shifts or the panel lights up. Then we layer in a subtle ripple effect that spreads out when someone walks by. Ready to bring this mural to life?
Wombat Wombat
That’s a fire combo—pinks, blues, oranges, lime, lightning, spirals, glitch grids—totally lit. I’m picturing the plaza glowing, that wall sliding when you hit the right spot, and the rooftop garden changing from sunrise orange to midnight purple. For the triggers, we can use a short script that listens for a tap event, swaps the pattern texture, and pulses the light. The ripple can be a simple radial fade that starts when the player’s collider enters a zone. Let’s nail down the exact code snippets and start building the panels. You on the art side, and I’ll handle the Unity bits?