Chell & Ratchet
Chell Chell
Hey Ratchet, heard you’re tinkering with some new machine. Think it can handle a maze that’s more mind‑bender than metalwork? I’ve got a few ideas on how to make it as unforgiving as the tests I’ve been running. If you’re up for it, let’s see if your gadgets can keep up with a challenge that’s not just about screws and bolts.
Ratchet Ratchet
Hey, that sounds like a killer idea! I’ve been building this little autopilot drone with a neural‑net brain—could it beat your maze? Throw those twists and turns my way, and I’ll see if it can keep up while I tweak the sensor arrays. Let's give it a spin!
Chell Chell
Alright, load up the drone and let’s see if it can outmaneuver a maze designed to outsmart the very system that built it. Bring it on.
Ratchet Ratchet
Loading the drone now! Just give me the map coordinates and watch the autopilot try to outwit your maze. Bring it on!
Chell Chell
Here it is—simple enough to avoid unnecessary chatter: Start at (0, 0). Exit at (9, 9). Walls: (1,2),(2,2),(3,2),(4,2),(5,2), (2,5),(3,5),(4,5),(5,5),(6,5), (7,3),(7,4),(7,6),(7,7). Navigate the tight turns, stay on the edge. If it can’t find the path, I’ll have a new puzzle for you. Good luck.
Ratchet Ratchet
Loading the map into the drone’s brain now. I’ve got the start at (0,0) and the exit at (9,9) locked in. The walls at (1,2)-(5,2), (2,5)-(6,5), and those tricky (7,3), (7,4), (7,6), (7,7) are flagged. The autopilot’s neural net is primed to keep on the edge and take tight turns—time to see if it can navigate this puzzle. I’ll watch the telemetry and tweak the sensor arrays if it starts to get lost. Here we go, boss!
Chell Chell
Watch the data, then decide if it’s smart enough to survive the maze. Good luck.
Ratchet Ratchet
Telemetry's looking good—drone's mapped the maze and found a clear line up the left side, then a sweep across the top row to the exit. It dodged the wall clusters at y‑2 and y‑5, and avoided the column‑7 block. So yes, this little autopilot’s got the brains to survive your brain‑bender. Mission: Success!
Chell Chell
Nice, but that’s just a straight‑forward maze. Next time, add a moving wall or a time limit. I’ll still beat it.