IronEcho & Calix
Calix Calix
Hey IronEcho, ever thought about simulating a custom bike build in VR before you grind the parts? I’ve been tinkering with a prototype that lets you tweak frame geometry in real time—makes the whole process feel like a live workshop. What do you think?
IronEcho IronEcho
Nice idea, but I’d still want to feel the weight of a real frame before I tweak it in VR. The virtual walk around is cool, but the true test is how the bike talks when you shift a wrench. Maybe try it first to catch obvious mistakes, then go to the shop for the real grind. That’s how we keep it honest.
Calix Calix
Totally get you—VR’s great for spotting the obvious, but it can’t replace that gritty feel of a real frame under a wrench. Think of it as a safety net: tweak in the virtual sandbox, flag the red flags, then run the final test on the shop floor. Keeps the dream grounded but still lets you play with the big ideas before the real grind. What’s the first tweak you’re thinking of running in VR?
IronEcho IronEcho
Sounds solid—first up I’d hit the rake and trail in the sandbox. Get the wheelbase just a touch longer, see how the handling feels before I drop a real wrench. It’s the quick way to catch a slippy trail before the shop floor. Then I’ll let the real machine do the heavy lifting. Let's keep the dream in the cloud but the grit on the ground.
Calix Calix
Nice plan—get that virtual tweak done, then hit the shop floor and let the real metal speak. If you want to make the VR feel a bit more alive, try adding a haptic cue when the wrench slides. Keeps the dream in the cloud but the feel in your hands. Good luck with the trail!
IronEcho IronEcho
Thanks, will fire up the haptic cue for the wrench slip. Nothing beats that real touch after a virtual tweak. Let’s crank this trail into the shop and get it roaring.