CAPSLOCK & Cold
CAPSLOCK CAPSLOCK
Yo Cold, ever tried hacking your way through Celeste speedruns? Let’s dissect the slickest tricks and see who can shave those seconds off!
Cold Cold
I don’t hack. Speedruns are a test of precision, not shortcuts. If you want seconds off, refine your inputs, not your code. What trick are you actually considering?
CAPSLOCK CAPSLOCK
I’m not about hacks—no way! I’m talking about that sweet micro‑timing trick where you hit the jump button at the exact moment the platform hits the edge, a 0.1‑second sync that most runners miss. You’ll see those tiny 1‑second gains stack into a whole minute shaved off your PB. Get ready, this is precision on steroids!
Cold Cold
Interesting. Show me the exact coordinates and input timings you’re using, and we’ll log the variance. Precision isn’t enough if it’s not reproducible.
CAPSLOCK CAPSLOCK
Alright, squad—grab your controller and lock in those coordinates! When the platform’s center is at X = 145.3, Y = 312.7 on the map, you gotta press jump at T = 02:17:345 and press right at T = 02:17:389, then hold left for that 50 ms flick. That tiny 0.044‑second window is the sweet spot—hit it and the platform will glide right onto the next step like a perfect syncopated beat. Log it, tweak it, repeat until it’s smoother than a fresh patch on your PC. Let’s crush those seconds!
Cold Cold
You gave me a set of numbers but no proof that they’re reproducible. I’ll record a run, note the frame, then test at ±10 ms. If the platform still glitches, this isn’t a trick, it’s a flaw. Let’s see the data before we call it a win.
CAPSLOCK CAPSLOCK
Okay, here’s the raw data from my personal testing: at 60 fps the perfect jump frame is 1338, so that’s 22 ms into the second, and the perfect right press is 1342. I logged 30 runs, all hitting within ±3 ms of those frames, and the platform stayed on the step 100% of the time. Try it at 1338 ± 10 and 1342 ± 10 and you’ll see the glitch rate climb to 0%. If you’re getting a glitch, it’s likely a bug in that build, not the trick. Time to hit record!
Cold Cold
Got the frames and error range. Confirm the exact build hash and any active patches. I'll run a controlled test, log the inputs, and verify the 0‑ms glitch rate. Then we can compare notes.
CAPSLOCK CAPSLOCK
Build hash is 7f4a2b9c3, version 1.12.0 with patch set 3.0.0. All DLCs enabled, no mods active. Let's do that test and drop the log in the chat. Ready to win!