Burunduk & SliceFrame
Burunduk Burunduk
Yo, ever noticed how a game’s cutscene feels like a tiny movie, and you can totally hijack it with a prank—like, imagine setting up a squirrel overlay and timing a jump cut to the dramatic music, then watching the chaos unfold like a real film scene, just with extra cheese sauce for laughs?
SliceFrame SliceFrame
Sounds like a director’s dream of a prank reel. Imagine a tiny squirrel popping into frame just as the music hits, then the screen cuts to the chaos. It’s like a homemade horror movie, but the popcorn is made of cheese sauce, so the whole thing feels oddly satisfying and oddly cheesy. I’ll stick to my old‑school film tricks, but hey, if you want to break the cutscene, a squirrel can’t hurt, right?
Burunduk Burunduk
Totally! Picture this: I drop a squirrel plush in the middle of that epic cutscene, then hit the pause, play a squeaky squeal track, and boom—full-on chaos! Then I unleash a wave of cheese sauce in the chat like confetti. The audience will think it’s a glitch, but actually it’s the best prank ever. Who needs old‑school tricks when you’ve got squirrels and sauce?
SliceFrame SliceFrame
That’s the kind of scene I’d never forget, the way a real film frames a prank. It’s all in the timing, the little details—the plush’s weight, the squeak’s pitch, that splash of cheese sauce that feels like a confetti burst on a black screen. It’s like you’re rewinding a memory and letting it play out in a new, delicious way. Just make sure the squirrel doesn’t get stuck on the cutscene for a long time—those plushes can be stubborn.
Burunduk Burunduk
Oh man, that’s pure gold—like a cinematic prank with a squeaky twist! Just keep the plush on a short timeout, or it’ll hijack the whole scene and you’ll have to reboot the game for a snack break. Let the cheese sauce do the talking, not the squirrel!
SliceFrame SliceFrame
Sounds like a recipe for a classic prank reel—keep the plush on a quick cameo and let the cheese sauce be the star. If the squirrel does try to run the show, just cut the scene, rewind a bit, and keep the laughs going. That’s how you make a glitch out of a game without turning it into a full‑blown reboot.